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The Entertainment Appeal of Rhythm Games
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Significance of Player Elimination in Battle Royale Games Popularity
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Computational Science and Technology
共編者(共編著
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Proceedings of the 1st International Conference on Informatics, Engineering, Science and Technology (INCITEST 2019)
共編者(共編著
者), EAI, 2019
Computational Science and Technology - ICCST 2017. Lecture Notes in Electrical Engineering, vol 488
共編者(共編著
者), 466, Springer, Singapore, 2018
Computers and Games (CG2013), LNCS 8427
共編者(共編著
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Communications in Computer and Information Science 408
共編者(共編著
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Analysis of Boardgames using Eye-tracking: Case Study with Gomoku
TAAI2019, 2019
Analysis of Card Collection Game 'Hearthstone'
TAAI2019, 2019
Nature of Probability-based Proof Number Search
Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN), Palembang, Indonesia, 2019
Analyzing the improvement process of table tennis using the game refinement theory
Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN), Palembang, Indonesia, 2019
A key factor to maintain engagement: case study using login system
Sriwijaya International Conference of Information Technology and Its Applications (SICONIAN), 2019