NAGAI, Yukari Vice-President, Professor, Director of Headquarters for International Collaboration, Director of Center for Global Educational Collaboration, Director of Headquarters for the Promotion of Comprehensive Safety Management of Chemical Substances, Director of International Research Center for Innovation Design, Director of JAIST Innovation Plaza
School of Knowledge Science, Human Life Design Area, Center for Global Educational Collaboration, International Research Center for Innovation Design
◆Degrees
-(Musashino Art University), Ph.D (Chiba University), Ph.D. in Computing Sciences from University of Technology, Sydney(2009)
◆Professional Experience
2019 - : JAPAN Advanced Institute of Science and Technology , Trustee, Vice-President
2016 - : Japan Advanced Institute of Science and Technology , 副学長(教育改革担当) , イノベーションデザイン国際研究センター長
2015 - : Japan Advanced Institute of Science and Technology , 知識科学研究科 , 研究科長
2014 - 2016 : Japan Advanced Institute of Science and Technology
2011 - : Japan Advanced Institute of Science and Technology , 教授
2008 - 2011 : Japan Advanced Institute of Science and Technology , 准教授
2007 - : - 北陸先端科学技術大学院大学准教授
2004 - : Japan Advanced Institute of Science and Technology
2004 - 2011 : Japan Advanced Institute of Science and Technology
2004 - 2004 : Tsukuba College of Technology
2000 - 2004 : Tsukuba College of Technology
1998 - 2000 : 桐生短期大学 講師
1998 - 2000 : Kiryu Junior College, Lecturer
1995 - 1998 : Kindai University
1990 - 1995 : 嘉悦女子短期大学 非常勤講師
◆Specialties
Philosophy and ethics, Aesthetics and art studies, Information theory, Science education, Cognitive sciences, Intelligent informatics
◆Research Keywords
Art, Design Creativity, STEAM, 創造性, デザイン, 理数科系教育, 科学教育, 教授・学習システム, 構成科学, 教育工学, 多様性教育, 概念, 動的認知, 創造と認知, 学習支援, 思考過程モデル, イメージ表現, 観察実験, 知識マネジメント, 創造性教育, 情報技術, 教育支援システ, 感性情報, プロトコル分析, 概念生成, 設計プロセス, 学習プロセス, 表現, 概念合成, 創造的思考過程, デザイン思考, 視覚情報, 感性情報学, 知能情報学, 知識科学, 認知科学, デザイン学, Design education, Visual comunication, Science of Design
◆Research Interests


Study on Design Creation from Perspective of Users

Concept Design based on Knowledge Science

Idea Generation of Novel Design

Well-Being Design
To consider the design of the system, a systemic framework from a trans- disciplinary research viewpoint is necessary. “Humane engineering,” which includes media and technology based on human centric design, is applicable to explain such complex and systemic structures of social engineering. We propose engineering for a human centered society, specifically, “humane engineering,” and discuss how to integrate determination of quality with design. Humane engineering is not currently widespread, but it has the potential to introduce new concepts in creative design in the future. The concept of human centered design (Cooley 2000; Hodson 2011; Mitsui and Nagai, 2014) or human centric design is included in humane engineering. This paper explains social design by humane engineering, from multiple viewpoints of design domains, including engineering design, information design, product design, and community design; by including cognitive science and social science. In addition, social design by humane engineering must include a value creation process. There is scope for business growth and education promotion through such a system by providing physical and non- physical services to people. There are many such cases that can be developed using a social engineering system (Bohnhoff et al.1992; Taura 2013). Further, it is important for social design by humane engineering to consider the quality of the human experience. Thus, design by humane engineering, beyond previous ergonomics, is expected to develop. Emotional feelings such as fun, exciting, calm, and comfort, are key criteria for design by humane engineering (McDonagh-Philp and Lebbon, 2000; Graziosi et al. 2013). A methodology is also expected to be developed for knowledge based engineering for creative design, a related area (Boxberger et al. 2012). Engineering and technology have driven the development of the industrial society. With the growth of the global economy in the 21st century, the social structure of industrial society has changed and the production system has broadened significantly by overcoming geographic limitations. However, the development of engineering and technology has progressed independent of the social needs of people, which are determined by diverse conditions, including the lifestyles of communities in the local areas. There is a large gap between industrial technology and the quality of people’s everyday life. To bridge that gap, management of social technology is required with an integrated view of engineering and sociology. Figure 1. Philosophy of humane engineering Figure 1
Creativity in Design 

■Publications

◆Published Papers
Research and Practice of Hybrid Teaching Based on AI technology for Foreign Language Translation
Ting Liu, Eunyoung Kim, Xiaoyan Li, Takaya Yuizono, Yukari Nagai, Yifen Lu
2020 International Conference on Computer Engineering and Application (ICCEA), -, 2020
Lighting Style and Color Temperature to Emotion Response in Architecture Illumination of the Historic Buildings in Dalian
Zhisheng Wang, Yukari Nagai, Eunyoung Kim, Nianyu Zou, Jiaojiao Hou, Xinyuan Liu, Dan Zhu
2020 International Conference on Computer Engineering and Application (ICCEA), -, 2020
Dynamic relationship design of knowledge co-creating cluster: traditional Japanese architectural industry
Akane Matsumae, Susumu Matsumae, Yukari Nagai
SN Applied Sciences, 2, 3, -, 2020
Integrating Interactive Clothing and Cyber-Physical Systems: A Humanistic Design Perspective.
Weizhen Wang, Yuan Fang, Yukari Nagai, Dong Xu, Tsutomu Fujinami
Sensors, 20, 1, 127-127, 2020
◆Misc
Design of building construction safety prediction model based on optimized BP neural network algorithm.
Tao Shen, Yukari Nagai, Chan Gao
Soft Comput., 24, 11, 7839-7850, 2020
Formation and investigation of “Ba” for innovation creation based on industry‐academia collaboration
中田泰子, 永井由佳里
マテリアルライフ学会誌, 31, 3, 78‐85-, 2019
Development of Workshop to Foster Creativity through Art Thinking
有賀三夏, 阪井和男, 國藤進, 下郡啓夫, 永井由佳里
電子情報通信学会技術研究報告, 119, 213(TL2019 37-42), 27‐30-, 2019
Survey of Design Fab and Design Facilities in Japan
永井由佳里, 大谷周平, 谷口俊平
日本デザイン学会研究発表大会概要集(CD-ROM), 66th, 172‐173-, 2019
Research on life care and design to realize advanced QoL―Design research for the incontinence prevention device for men ”TOMERE”―
谷口俊平, 永井由佳里, 小高康之
日本デザイン学会研究発表大会概要集(CD-ROM), 66th, 434‐435-, 2019
◆Conference Activities & Talks
世界哲学と芸術の未来
(日本学術会議)哲学シンポジウム, 2019
Design of Affective Experiences Using Interactive Media in the Context of Urban Traffic
The 14th Knowledge, Information and Creativity Support Systems, 2019
The effect of the product placement in animations: A comparative study between Chinese and Japanese animations
14th KICSS (Knowledge, Information and Creativity Support Systems), 2019
Culture-Oriented Product Design: A case study for Vietnam Product
14th KICSS (Knowledge, Information and Creativity Support Systems), 2019
Revitalizing Multiple Intelligences and Fostering Creativity through Art Thinking Workshop
14th KICSS (Knowledge, Information and Creativity Support Systems), 2019

■Teaching Experience

Advanced Topics in Media Design(E), Design Cognition(E), Theory on Design Strategy, Theory on Creative Process in Design, Innovation Design(E), Innovation Design, Introduction to Science and Technology in Global Perspective, Introduction to Advanced Science and Technology in Global Perspective, メディアデザイン特論(E), デザイン認知論(E), デザイン戦略論, デザイン創造過程論(E), イノベーションデザイン論(E), イノベーションデザイン論, 科学技術世界展開, 先端科学技術世界展開論

■Contributions to  Society

◆Academic Society Affiliations
JAPAN CREATIVITY SOCIETY, JAPANESE COGNITIVE SCIENCE SOCIETY, Head Editor of IJ Design Creativity and Innovation, Chair of Advisory Board, Design Society, 日本認知科学会, Design Research Society, 大学版画学会, 基礎造形学会, 美学会, 日本デザイン学会(理事), 芸術工学会, Fellow DRS (Design Research Society)
◆Academic Contribution
ICCI International Conference on Creativity and Innovation , Kinki University(Session 3 :Chair (Y. Nagai)) , 2018 - 2018 , International House, Osaka, Osaka, Japan
8th DCC (Design Computing and Cognition 2018) , John Gero (General Chair)Gaetano Cascini Politechnico de Milano (Local Chair)Yukari Nagai(Vice Chair) , 2018 - 2018 , Lecco, Milano
International Conference on Design Creativity , Yukari Nagai, Vice-Chair, SIG leader of Design Creativity , 2018 - 2018 , Bath University, UK
◆Committee Memberships
・ 日本学術会議連携会員(哲学・情報) , 永井由佳里 , 2018-

■Academic  Awards

・ The Most Read Paper Award 2019 , Ding Wei, Yukari Nagai , International Journal of Design Creativity and Innovation , 2019
・ Top 10 % Paper Award , Shen Tao, NAGAI Yukari , The Design Society, ICDC Programme Committee , 2018
・ Best Paper Award , NAGAI Yukari , Design Computing and Cognition , 2006